First principles are messier on the workbench
A note about the difference between understanding a system on paper and meeting it with a screwdriver in your hand.
Building a company that helps students navigate the messy business of paying for college.
CreatorUseful experiments, hard-won fixes, and an unreasonable number of cables.
WorkshopPrototypes at the point where software stops being theoretical and starts blinking.
Browse the projectsPhotographyLight, accidents, and the split second before someone notices the camera.
A note about the difference between understanding a system on paper and meeting it with a screwdriver in your hand.
Software rewards revision. A photograph asks you to notice the moment before it disappears.
The best projects usually start with, “This might be a bad idea, but…”
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